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submitted 5 months ago by [email protected] to c/[email protected]
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[-] [email protected] 10 points 5 months ago

In the context of a "war game" this makes sense. If you remain completely neutral it's impossible to win. Any examples of similar scenarios the model saw during training would have high aggression rates.

[-] [email protected] 14 points 5 months ago

Unfortunately this AI was playing Stardew Valley

[-] [email protected] 4 points 5 months ago

Probably shouldn't have included Project Plowshare in the training data...

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this post was submitted on 03 Feb 2024
221 points (94.4% liked)

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