this post was submitted on 24 Jan 2024
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My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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[–] [email protected] 2 points 10 months ago

I pretty much stopped reading at:

Genre terms exist to prime expectations for players.

What a ridiculously self-centered claim. Genre terms (and other categorizations) exist because language users use them to make things easier to communicate about. I can only imagine the author of the article going: "Well, actually a tomato is a fruit, not a vegetable" when talking to a chef about gazpacho, or "a penguin is not technically a bird because it doesn't fly" when someone says that a penguin is their favorite bird.

MFer needs to learn about cognitive categorization, prototype theory, etc. It doesn't need to be 100% the same within a category — then the category is too specific and is absolutely useless — it just needs to be similar enough that most people (that aren't necessarily experts in the subject) understand what you're getting at.