this post was submitted on 24 Jan 2024
97 points (90.8% liked)
Games
31411 readers
775 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've stopped using the word "roguelite" because most people who play roguelites just call them "roguelikes" and adding "lite" to the end makes it feel like those games are "lite" versions of roguelikes.
When I play Nethack, Dungeon Crawl Stone Soup, Cogmind, Brogue, etc. I call them "classic roguelikes" or "traditional roguelikes" which feels a lot more precise than having a distinction between "like" and "lite" and it also feels a lot less combative to "roguelites". It feels like the term roguelite exists mostly to just correct people who incorrectly use "roguelike" and be like "unm, actually that's not a roguelike ๐ง only my game is a roguelike ๐คฃ"
Most people call roguelite games "roguelikes"; it should be on the fewer people who play traditional roguelikes to change what they call their oddly specific genre.
Also, for those who have never played a traditional roguelike, I highly recommend Brogue. It's free and has much easier controls than most other old roguelikes, and the graphics are also pretty good for ASCII.
Your method makes more sense to me.
The need to gatekeep a genre which - by now - I reckon has far more entries that don't match the definition of a traditional/classic rogue-like game just seems unnecessary.
Giving a qualifier to 'roguelike' to delineate the classic versus more flexible/modern style makes more sense.
This should be higher up. Roguelite is a dead term imo. Language has evolved such that roguelike and roguelite are basically the same. The nuances change between every person you ask. So the debate is completely pointless. Just call them all roguelikes, and if you are referring to the traditional ones, call them as such. Traditional, classic, true, whatever.
If everyone treated it like you do, this wouldn't be an issue at all. But these days everything with permadeath gets the roguelike label and that makes it hard to find the traditional roguelikes if you don't already know about them.
Is it any easier to find roguelites instead of roguelikes, or vice versa? The terms are so similar, and everyone has a different definition, that any nuance when tag searching is lost. I respectfully disagree, I feel like anyone asking where to find traditional roguelikes knows where to find them better than finding roguelikes instead of roguelites, etc etc.