this post was submitted on 07 Jul 2023
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Role Playing Games
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Most GMs I know will cherry-pick some of the better ideas from the different game systems they've run and bring them into new games.
In nearly every system I've run, I use the "re-roll initiative every round of combat" from Shadowrun as it doesn't seem to interact negatively with most games, and it makes combat much less static.
I like that as a concept, it would definitely shake things up each round, but I feel like it would drag down the pace of combat. I try to avoid initiative calls wherever possible because I hate stopping to write down a bunch of numbers and shuffle them into descending order.