this post was submitted on 09 Jan 2024
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Problem is you can't milk $10000 out of the single player games like you can GaaS ones. Meaning it's harder to pitch to investors.
Personally I can't stand it and end up just avoiding AAA titles altogether because of it.
I’ve been avoiding AAA games after being burned a few too many times and it’s really opened my eyes to some great indie games. The Steam deck has been great for that also. I think it was Skill Up who said something along the lines of the issue with live service games is that they require so much of your time that you literally do not have the spare time to maintain multiple games. That means that the vast majority of them are going to be DOA.