this post was submitted on 29 Dec 2023
689 points (99.9% liked)

196

16394 readers
2203 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 10 months ago (1 children)

I actually prefer the crisp edges without as much post-processing effects sometimes. Source engine games look great to me, just minimal crisp and clean geometry. I find a lot of modern graphics distracting, but it depends on the game. I do love really pushing graphics for a game like Skyrim.

[–] [email protected] 7 points 10 months ago (1 children)

Modern game engines don't use the amazing SSAA (super sampling anti aliasing). Most have post processing anti aliasing like FXAA or TXAA which always makes edges look fuzzy. Source engine is one of those that still supports super sampling

[–] [email protected] 4 points 10 months ago

Yeah that's exactly it, MSAA isn't too bad but FXAA makes edges look pretty blurry. Temporal anti aliasing is also really blurry looking sometimes but gives the impression that the edges could be crisp.