this post was submitted on 25 Dec 2023
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[–] [email protected] 40 points 1 year ago (2 children)

If they can prove it. There's only so many way to do something in code

[–] [email protected] 5 points 1 year ago (2 children)

They don’t have to prove anything to take you to court

[–] [email protected] 53 points 1 year ago* (last edited 1 year ago) (2 children)

Yes they do. And they'd need to look at your source code to prove you copied theirs. It'd be basically impossible to prove unless you were stupid enough to have the GTA V source code on your work machine.

Peep the code on a website, and they'll have no evidence and the case will get dismissed for being frivolous. Do you think Rockstar is omniscient? People look at the source code, then leave the company for a competitor every week.

Code can't even be patented, so unless you copy some propriety process for computing physics or something, that they have a patent on, then they really have no legal standing.

This meme of "don't look at it" is very ignorant to the reality of professional software development. Our memories aren't wiped when we switch jobs and they'd have to prove you didn't pick that idea up from another job, a forum, a colleague, or even a dream.

[–] [email protected] 26 points 1 year ago* (last edited 1 year ago) (2 children)

Do you think Rockstar is omniscient?

Seriously. There is actually zero way Rockstar would ever know even if you outright stole some of the code unless you were to admit it. And definitely not if you got some inspiration from it.

The derivative code will get compiled. What are they going to do, pick apart the machine code from every game released from now on to see if it somehow matches a chunk from GTA? And then somehow track down and prove that one of the probably dozens of employees who worked on the game looked at this leaked source code? Good luck with that.

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago)

Yeah there's no chance anyone would even know unless you straight up copied enough code that the same bugs and weird physics behaviors show up in your game.

You can get in trouble for having it on your hard drive because it's copyright infringement, but not for looking at it on a website.

[–] [email protected] 4 points 1 year ago (1 children)

Not sure about Rockstar, but this seems like something Nintendo would do lol.

[–] [email protected] 1 points 1 year ago

Nintendo would replicate that FTC Family Guy episode if they could.

[–] [email protected] 3 points 1 year ago (1 children)

Our memories aren't wiped when we switch jobs

Now that's the real problem here /s

Also, this already been a trope in a movie

[–] [email protected] 2 points 1 year ago (1 children)

Companies do get sued for that as well

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

~~For wiping memory of ex-workers? Or for illegal non competitive contract items? You lost me somewhat~~

Ah, nevermind, I got your point. Yes it happens and it doesn't always happen fairly

[–] [email protected] 3 points 1 year ago

The proof is they have more money and lawyers.

[–] [email protected] -1 points 1 year ago (1 children)

If this includes the euphoria physics engine and someone copies it… it will be incredibly easy to prove that it’s stolen.

[–] [email protected] 18 points 1 year ago (1 children)

Sure if you copy the whole thing. But if you treat it like another resource like Stack Overflow then the only way to get caught is if you put the code on your work machine.

People quit their job and move to a company every week and the knowledge of rockstars engine doesn't leave their brain.

[–] [email protected] 9 points 1 year ago (1 children)

Didn't you hear about TakeTwo's TakeTwo brain implants? They take two chips and put them in emloyees heads. It acts as their work-related memory. When they come into the office it activates and when they go home it turns off (supposedly). There's no way you could fool such sofisticated TakeHome tech!

/s obv

[–] [email protected] 1 points 1 year ago

They should make a show about that!