this post was submitted on 04 Dec 2023
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Although I will say that by now the goalpost has long moved from 60 FPS and you really want to be aiming at 144 or more. That being said, without raytracing on - which is mostly disappointing anyways - there are some really high framerates achieveable by now.
https://imgsli.com/MjIzODc1
https://imgsli.com/MjIzODc2
https://imgsli.com/MjIwMzYw
https://imgsli.com/MjIwMzYx
https://imgsli.com/MjIwMzYy
In what world is Cyberpunk's ray tracing disappointing? Some shots I took while playing over the last month or so. I've never seen a better graphical showpiece.
Pretty good examples for how disappointing it is, tbh aye.
If you told me both sides were different settings of baked lighting, I'd instantly believe it. Sure, the RT looks like it is the higher quality one, but it doesn't feel like a cyberpunk game with raytracing should "pop". Good scenes are for it when driving around at night with wet streets. That gives the proper cyberpunk feel. But that's about the only scenario where I've seen it truly work magic.
Sounds like you're more disappointed with CP77s lighting theme than RT, you could literally change the LUT or use ReShade in a matter of seconds and get what you're asking for. CP77 has a permanent green filter that many (very much myself included) despise. Fortunately, this is extremely easy to change, and I definitely recommend it.