this post was submitted on 29 Nov 2023
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[–] [email protected] 1 points 11 months ago (8 children)
[–] [email protected] 1 points 11 months ago (1 children)

When running something like a game, a number of tasks need to be run on the GPU to render the scene. Scheduling of those tasks is typically done on the CPU by the display driver.

HAGS offloads this scheduling to dedicated hardware on the GPU. In the case of AMD, it leverages a custom chip on the GPU designed to do that scheduling. Doing it right on the GPU reduces CPU overhead and can offer performance improvements.

[–] [email protected] 1 points 11 months ago
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