this post was submitted on 27 Nov 2023
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[–] [email protected] 6 points 1 year ago (1 children)

It's not about holding up, it's about playing pretty much the same, while mostly just looking prettier.

While lines are never quite so clear cut, from SNES to N64/PS1 we unlocked a whole variety of 3D games, and by PS3/XB360 we added open-world games, immersive sims and console MMOs to our repertoire. But what new horizons were unlocked by technological advancements since? Only battle royales come to mind.

Surely today's games are larger, more beautiful and have embraced QoL aspects that we discovered along the way. But today's games don't feel as markedly different as any previous leaps.

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

I agree it’s not clear cut. The PS2 generation defined many core concepts of 3D games; Like Gran Turismo 7 plays the same as Gran Turismo 4.

The 360 gen did define a lot of the more complex concepts.