this post was submitted on 21 Nov 2023
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[–] [email protected] 1 points 11 months ago (5 children)

The 7800X3Ds 1080P result for Starfield is worse than the 1440P for some reason. Same with the 1% low in some other games.

[–] [email protected] 1 points 11 months ago

That's (Starfield) probably just run to run variance. The difference is so small it might as well be margin of error.

[–] [email protected] 1 points 11 months ago

Is this with the newest patch that came out yesterday? that improved things a lot.

[–] [email protected] 1 points 11 months ago

That's (Starfield) probably just run to run variance. The difference is so small it might as well be margin of error.

[–] [email protected] 1 points 11 months ago

Is this with the newest patch that came out yesterday? that improved things a lot.

[–] [email protected] 1 points 11 months ago

It mostly is because of the aged Bethesda Engine. It was called Creation or something. At that time, games preferred high single core clock speeds, something out of reach for AMD even now.