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submitted 8 months ago by [email protected] to c/[email protected]
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[-] [email protected] 9 points 8 months ago

It was running on a pretty old engine. It was based on the Quake 1 engine, but some features of the Quake 2 engine got tacked on along the way. There was some more eye candy added as well, but something with that basis isn't going to be as power hungry as Unreal.

this post was submitted on 17 Nov 2023
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