this post was submitted on 15 Nov 2023
1 points (100.0% liked)
Hardware
47 readers
1 users here now
A place for quality hardware news, reviews, and intelligent discussion.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Shader count wise it's really not a win. They stopped counting the physically present ILP shadera because of their poor scaling. Shadera don't exist in a vacuum though, the smallest execution unit of both AMD and Nvidia are the SM/CU. And AMD currently needs more CU to match the equivalent Nvidia SM. Which was not the case last gen