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I started with MMOs back in the MUD days, both on dial up BBSs and (eventually) on university servers. I will always remember the sysop who walked me through signing up for his BBS MUD while I was giving responses like “y” and “go north” because I thought he was just an infocom game and not an actual person. Twelve year old me was so embarrassed that I never went back. If you’re out there, sysop, or if you’re just someone who has tried their best to support online communities despite the best intentions of absolute idiots, I salute you.
I played EverQuest since it came out, stupidly choosing a ranger and studying fletching all very badly because I didn’t know about gaming the game mechanics and had read too many fantasy novels. I played a lot, mostly by myself, and didn’t get too far. I also tried EQ2 when it came out, and when Diablo 2 released I decided to experiment with gaming the trading market.
I was an early WoW adopter. I played through the level caps two or three times. I joined a more serious raiding guild when I hit 60 (instead of my old rpg guild) and cornered the market on cotton a couple of weeks in a row here and there. I eventually fell out of it - end game content turned into feeling like a job, where you had to study and rehearse in order to get past bosses, your loot dropping was like a 1 in 20 chance, and if you screwed up a single person could cause a group wipe. Honestly, it just got boring compared to being a level 8 warlock wandering around.
What is keeping me from trying new ones is that there’s a massive disadvantage in starting an MMO that’s already been going on for years and years. You can fire up Skyrim for the very first time this afternoon, and have the exact same experience (honestly, a much improved one) as if you fired it up on launch day. I can launch Baldur or Disco or Stray and just not have to worry about getting ganked other than what was already intended by the devs. There was a time in EverQuest where another player challenged me to 1v1 and finally talked me into trying it, then proceeded to beat the living shit out of me but then bandage me right before I died. He kept on doing it until I disconnected. As funny as that was in retrospect, it’s also a problem with MMOs in general.
I would love for there to be a new WoW - something that restored the magic of the game when you could solo or group up and both explore the world and feel progress. I’m still waiting.
I've gone to playing Project 1999, an OG EverQuest emulator server.
It's only up to velious and it's as close to how the game was back then as you can get.
I don't recommend it to people who never played EQ back in the day - games have changed far too much for this ancient game to be fun for most people who don't have nostalgia for that era of gaming.
But sounds like you might, so I thought I'd suggest it to you.
Seconding Project 1999. I have played on and off (mostly off) since near the beginning. I wish I had more time to play it. It takes so long to make decent progress that it’s just not for me these days. I’ve thought about rolling a cleric so that I could maybe/hopefully get groups quickly and maybe then in 10 years I’ll be max level