this post was submitted on 05 Nov 2023
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Maybe late to the game (no pun! :)) but ok.

I must say that my last console was a PS3, then I played on steam 2 or 3 times a year, now I was lend a PS4 by a friend cause I wanted to try some exclusivity but is it normal to install 20-30GB even when you own physical game ?

It was already a thing annoying back in the day on PS3 for some game (GTA 5 being the worst as far as remember) but here, it is getting ridiculous and seems to be default behavior for most games.

On PC, which is mostly dematerialized, why not, at least, you can use your computer in during the time but I don't expect that from a console.

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[–] cyanarchy 15 points 10 months ago (12 children)

Yes. The bottleneck with games consoles has basically always been how fast you can get into data into memory and optical media has become a limiting factor in the last few hardware generations. I would say games started recommending installation to reduce load times in the late 360/PS3 era and have slowly started requiring it as the latest games are targeted at systems with SSDs and no optical drive at all.

[–] [email protected] 0 points 10 months ago (11 children)

I never thought I would say that but if remote/streamed gaming is a thing and it works fast, I might consider this option. Pretty sad how the media evolved.

[–] [email protected] 8 points 10 months ago* (last edited 10 months ago) (6 children)

Optical drives were a major bottleneck in every gaming system that used them. They were convenient because they offered a lot of data storage for cheap, but the trade off was that games performed worse than they could. The fact that consoles have moved off of optical storage and onto fast internal storage is a boon to people that care about performance. That may be a sad situation for you, but a lot of people find it to be a good thing.

[–] [email protected] 0 points 10 months ago (1 children)

Can we meaningfully say that performance has improved over time when games are getting more graphically intensive and wasting all that potential? I would say a Nintendo DS running Tetris has more performance than a PS5 running that new Bethesda game

[–] [email protected] 1 points 10 months ago (1 children)

Can we meaningfully say that performance has improved over time when games are getting more graphically intensive and wasting all that potential? I would say a Nintendo DS running Tetris has more performance than a PS5 running that new Bethesda game

Yes, we can. Gamers and computer nerds have been measuring performance for decades. For example, see https://www.userbenchmark.com and https://www.digitalfoundry.net.

You could develop a benchmark around the DS version of Tetris, I suppose, but that doesn’t seem like a useful benchmark to me.

The rest of your question seems to be a value judgement that graphically intensive games are “wasting all that potential”. Kind of ironic considering you appear to be asking for objective ways to measure performance.

[–] [email protected] 0 points 10 months ago

That's a pretty high caliber shot to miss the point with

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