this post was submitted on 29 Oct 2023
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Apart from the two games with a collective daily peak of concurrent players on Steam sitting at 150 poor human souls, where are the FSR3 games?

But scratch FSR3 - where is FSR3.1 that would properly work with VRR screens and therefore could ACTUALLY be beneficial for people who can clearly see non-VRR judder?

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[–] [email protected] 0 points 10 months ago (11 children)

AMD dropped FSR 3 implementation on those games, to meet deadline they told us about when they first showed us FSR 3. That was appetizer from their side, and now we're open for waiting game again, could be Q1 2024 as they told us, could be end of 2024, no one knows. But Nvidia gained my respect more, as selling hardware with working features since day 1 is better for consumer, then selling hardware with upcoming features tgat aren't here yet year later since release, and nobody knows when they will be

[–] [email protected] 0 points 10 months ago (5 children)

The Q1 2024 date is not for FSR3, it was for AFMF. FSR3 is already available for devs to implement. Sadly it's been over a month and no more games added it yet which does not look good at all. Modders have added DLSS3 FG within hours of Starfield's release yet no dev has managed to add FSR3 in weeks.

[–] [email protected] 1 points 10 months ago

I wouldn't put FSR3 in my game even if it was easy - it's a lot of dev work laid out for what is essentially an alpha feature which certainly has a lot of issues that may be mistaken as bugs in your game or issues that are your fault from the 99% of users who don't know every single quirk. It is absolutely not a "press button and have better experience" feature - it has tons of potential to ruin your gameplay and people might not understand how so or why.

Beta refers to feature complete, and features like VRR support are critical.

FSR3.2 or something if and when it works properly, yes people should jump on that.

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