this post was submitted on 26 Oct 2023
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(enough for highest quality at 4K) yes the game seems to have s* optimisation.

RT = Ray tracing PT = Path Tracing FG = Frame Generation

Source : https://www.techpowerup.com/review/alan-wake-2-performance-benchmark/

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[–] [email protected] 4 points 10 months ago (3 children)

I have an RTX 4080 with 16GB of VRAM and won't be able to play it on my Samsung Odyssey G7 at 4K with max settings. That is wild.

[–] [email protected] 2 points 10 months ago
[–] [email protected] 2 points 10 months ago

DLSS is a thing thou

[–] [email protected] 2 points 10 months ago (1 children)

In their charts the 4080 does fine even at 4K with raytracing on.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago) (1 children)

Isn't it above 16GB?

Maybe I am misunderstanding the numbers.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

Not on the 4080. If you click into the article they have charts showing that its performance is better than the 3090 Ti, a card that has 24 GB of VRAM, and that it’s just a reasonable amount worse than the performance of the 4090.

If it’s using 17 GB on the 4090, a card that has 24 GB of VRAM, then that doesn’t mean it would fail to run on a card that has 16 GB of VRAM. It just means that when running on a 16 GB card, it’ll have to be a bit more aggressive at clearing the least useful data out.

Assuming that a game using more VRAM on a card that has more VRAM means it’s unplayable on a card with less VRAM is like assuming that because Google Chrome uses 17 GB of RAM on a PC with 32 GB of RAM means it’s unusable on a PC that only has 16 GB of RAM.