this post was submitted on 20 Oct 2023
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[–] [email protected] 38 points 1 year ago (8 children)

Of course it does. It will be getting mods for the next 20 years.

I wish Bethesda finally acknowledged and embraced the fact they don't make games, they make game kits. They should fully accept and become the LEGO of gaming already. They should only have one product, a gaming engine of various sizes ported to all platforms, and otherwise spend their time putting out content packs with stuff that's hard for people to make (models, textures, voices etc.) They could license content from whatever franchise or artists/actors and otherwise let people go wild with modding and playing whatever adventures they can imagine.

[–] bogdugg 25 points 1 year ago (1 children)

A large majority of their player base never uses mods (roughly 92%). They need to serve a minimum viable product to people who don't know about or care about that ecosystem. They tried to bridge that gap with paid mods, but, well, we know how that went.

[–] [email protected] 3 points 1 year ago

Agreed. Bethesda games are great for mods that supplement and tweak the experience to your liking. As much as it's cool to get a few mods that add quests and such, the quality of those vary drastically and, as much as it's fun to punching bag Bethesda quests, they hit a minimum level of acceptable and enjoyable quality, and the coherence of the world wouldn't work with amateur/nonexistent/variable quality (both acting and recording) of voice acting.

It just wouldn't be at all the same thing and wouldn't appeal to the same people.

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