this post was submitted on 06 Oct 2023
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It would have been infinitely better had it been 1 star system with like 4 planets and 20 moons. Each one with multiple locations on the surface. Instead of this thousands of planets but basically all randomly generated none of them really interesting.
They kept saying that's realistic because most plants are boring but it's a RPG not a SIM so that logic doesn't track.
The best space game is still The Outer Wilds and that game has only about 5 planets with the largest one only been about half a mile across. Scale isn't everything.