this post was submitted on 17 Sep 2023
62 points (94.3% liked)
Starfield
2875 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I kinda see why they do it, because when you join 2 modules together the game creates passages between them. Making a new passage would affect whatever was in that space. But seems like they could not 100% move everything in your ship if you only edit 1 or 2 modules that aren't connected to other parts of the ship. It's a cool system but hopefully they can make some sort of compromise because I will probably never quit fiddling with my ship components but would also like to outfit/decorate the inside of my ship to some extent. I've collected desk toys and plushies. I need a seat for Grogu on my bridge.