this post was submitted on 14 Sep 2023
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It's actually neither of those, the biggest impact is free-to-play games. Hearthstone, Legends of Runeterra, virtually every Unity mobile game in the market... Having to pay per install has huge potential for abuse and can cost a fortune for games with millions of downloads.
Pricing should protect indie and small businesses. When it destroys those, we need government to step in because we're on track to create oligarchs in every industry that are too big to fail.