this post was submitted on 14 Sep 2023
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Programmer Humor

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[–] [email protected] 109 points 11 months ago (1 children)

Ok. What am I in the dark about this time?

[–] [email protected] 94 points 11 months ago (2 children)

Guessing it’s about Unity changing their royalty structure.

[–] [email protected] 91 points 11 months ago (1 children)

Which is kind of weird because most C# devs aren't doing games.

[–] [email protected] 13 points 11 months ago

Yeah. Maybe c# game developers will drop. But they're actually a drop in the ocean.

[–] [email protected] 43 points 11 months ago (5 children)

Surely other engines use it? I know godot supports it. Not to mention half the business software of the world (pre cloud) seemingly built with it. etc

[–] [email protected] 48 points 11 months ago (1 children)

Unreal, Unity’s primary competitor, doesn’t. Mainstream gamers seem to only know about the two. Anyway, it’s a meme. I use C# for exclusively boring corporate stuff, and will continue.

[–] [email protected] 9 points 11 months ago

It's a joke built in hyperbole for sure. A lot of my friends are C# devs they're not going anywhere.

[–] [email protected] 8 points 11 months ago

A whole lot more than game engines uses C#.

[–] mnemonicmonkeys 2 points 11 months ago (2 children)
[–] [email protected] 3 points 11 months ago

You can access the Excel scripting engine from C#, but this is more of a case of C# supporting Excel than the other way around. (And you will really not want to do it if you just have to read and save data in excel files.)

Excel mainly uses VBA.

[–] [email protected] 2 points 11 months ago (1 children)

I doubt they went away from VBA. While I do use C# any time I can, I can't say the same thing for Excel. I do know there are ways to do interop, and it's not great. Office file formats and interop have always been... awful.

[–] [email protected] 2 points 11 months ago

They actually recently added python support.