this post was submitted on 13 Sep 2023
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Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

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[–] [email protected] 123 points 11 months ago (4 children)

Reminder that Godot exists for anyone who needs to hear it.

[–] [email protected] 51 points 11 months ago (2 children)

Godot

I feel like I have been waiting for that guy forever.

[–] [email protected] 24 points 11 months ago (2 children)

Godot 4.0 is quite good. As long as your game doesn't use precanned store assets,.its fantastic.

[–] themoonisacheese 17 points 11 months ago
[–] [email protected] 15 points 11 months ago (1 children)
[–] [email protected] 8 points 11 months ago

Ah I see. Thanks

[–] [email protected] 1 points 11 months ago (1 children)

He didn’t say for sure he’d come.

[–] [email protected] 1 points 11 months ago

Maybe tomorrow he will return.

[–] Aurenkin 19 points 11 months ago

Yeah, in light of the existence and steady improvement of the Godot engine, feels like not a great time to be pissing off a lot of your customers.

[–] [email protected] 7 points 11 months ago

Definitely going Godot for the future. Just the knowledge that I don't have to worry about licensing is priceless.

[–] [email protected] 6 points 11 months ago

A bit harder to ship on console, though.

At least Unreal is source-available and you only need to use the license for the version of Unreal you use. If Epic changes their license, you don't need to agree to it and can still ship under the older license.

Godot is a great engine but it isn't a silver bullet. It can get there, though.