this post was submitted on 09 Sep 2023
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It could be compression. Xbox has hardware dedicated for it that can't be relied on pc.
You need special hardware to compensate for CPU bottenecks during real time decompression. There are a thousand ways PCs can handle that without a special chip - though your CPU absolutely uses special blocks to decompress popular compression algorithms.
The real truth is that the Xbox version isn't running with the maximum possible asset quality, so they don't need to actually bundle those assets in that version which in turn lowers the storage.