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submitted 10 months ago by [email protected] to c/[email protected]

According to Bethesda Support, even the Intel Arc A770 GPU does not meet Starfield's PC minimum requirements.

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[-] [email protected] 39 points 10 months ago

This feels like the discussion then Fallout 4 was released. People were getting 15fps in the locations like the outdoor cities and Bethesda blamed it on the PC.

[-] [email protected] 19 points 10 months ago* (last edited 10 months ago)

The game runs flawlessly on our dev* and testing** computers

(Dev computers are $4000 top of the line systems)

(Testing computers are the $4000 top of the line systems that they used last year)

[-] [email protected] 10 points 10 months ago

The answer is likely just that Bethesda coders are bad at optimization. They don't have to put out a quality product, so they never learn how to make one.

[-] [email protected] 4 points 10 months ago

Yeah, when fallout 4 released I was getting sub-30 fps in city areas. It was atrocious. I haven’t had anything like that with starfield tho. Seems hardware specific

[-] [email protected] 1 points 10 months ago

How did that end up then? Did they put patches and optimize it or what?

[-] [email protected] 2 points 10 months ago

Fixed it but it took a few months—maybe even a year. It was a wild time. Lots of conspiracies about console version vs PC.

this post was submitted on 08 Sep 2023
222 points (96.2% liked)

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