this post was submitted on 07 Sep 2023
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I mean, yeah but also by what metric. There's a thousand things that can affect performance and not just what we see. We know Starfield has a massive drive footprint, so most everything is probably high end textures, shaders, etc. Then the world sizes themselves are large. I don't know, how do you directly compare two games that look alike? Red Dead 2 still looks amazing, but at 5 years old it's already starting to show it's age, but it also had a fixed map size, but it got away with a few things, etc etc etc every game is going to have differences.
My ultimate point is that you can't expect to get ultra settings on a brand new game unless you're actively keeping up on hardware. There's no rules saying that you have to play on 4K ultra settings, and people getting upset about that are nuts to me. It's a brand new game, my original comment was me saying that I'm surprised it runs as good as it does on the last generation hardware.
I played Borderlands 1 on my old ATI card back in 2009 in windowed mode, at 800x600, on Low settings. My card was a few years old and that's the best I could do, but I loved it. The expectation that a brand new game has to work flawlessly on older hardware is a new phenomenon to me, it's definitely not how we got started in PC gaming.