this post was submitted on 27 Aug 2023
737 points (96.1% liked)

Games

32736 readers
1307 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 31 points 1 year ago (2 children)

Xfire had such a good system for overlay. and just so many good features. It was better 10 years ago than Discord is today.

[–] [email protected] 10 points 1 year ago

It was definitely ahead of its time! Not really sure why it faded away, I guess pressure from Steam (pun intended), and games moving to private in-game server browsers? Along with many other options for voice chat.

[–] [email protected] 6 points 1 year ago (2 children)

Why do you think it was better than Discord today? Didn't get to experience Xfire so genuinely curious about it's user experience.

[–] [email protected] 15 points 1 year ago

It wasn't. Nostalgia is hell of a drug

[–] [email protected] 13 points 1 year ago (1 children)

It was very feature-rich. Literally everything discord offeres, but better implemented, and every feature was customizable - the in-game overlay being the one I remember most fondly. In addition to a VOIP indicator like discord has, it had a text-chat overlay too that my guild used a lot. We were spread out over multiple games, but we all had one unified in-game guild chat thanks to Xfire. You could resize and reposition everything in the overlay, and could set a keybind to toggle whether your mouse and such could interact with the chat windows or just click through it to interact with the game. It was clean as fuck.

VOIP quality was outstanding. UI in general was customizable and also clean as fuck.

It had a built in screen recorder.

Everything was intuitive to use and easy to use.

It was just really, REALLY high quality all around.

Hope it makes a comeback.

[–] [email protected] 8 points 1 year ago (2 children)

What wasn't feature-rich was the chat, just plain text, no emoticons or rich text or anything. Absolutely loved it.

[–] [email protected] 2 points 1 year ago

It did a really good job of putting the stuff you actually want on screen, while staying the hell out of the game's way!

[–] [email protected] 2 points 1 year ago

Agreed. Cutesy emotes are great when you aren't trying to concentrate on multiple other things at the same time. When I'm mid-game the only chat I read needs to be static and non-moving.