this post was submitted on 27 Aug 2023
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Linux Gaming

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Hi there, I'm posting here because it's more underground compared to Reddit (since I think that the dev wouldn't like it to get mainstream attention).

There is an open-source WC3 engine called Warsmash (made using LibGDX): https://github.com/Retera/WarsmashModEngine

( Discord server: https://discord.com/invite/ucjftZ7x7H )

I thought I might share it here, if anyone is interested in participating in its development. There isn't a Flatpak version yet and it also misses some features e.g.

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[–] [email protected] 12 points 1 year ago (2 children)

@woelkchen @Bilu47 I recommend that thing would be under the gpl, but to each their own

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago)

Maybe you can convince him why GPL is better? He is usually quite active in the Discord server.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

If the author really wants Blizzard to use his code then he doesn't have much of a choice. Although since it has a GPL library the whole project is distributed under the GPL.

[–] [email protected] 2 points 1 year ago

As the copyright owner you can do whatever you want. You can make your code gpl and give (written) permission to only blizzard to use the code under a different license.

You'd need a CLA for potential contributors though and I have no idea what courts think about it (not a lawyer, not legal advice).