this post was submitted on 21 Aug 2023
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PS4/PS5 review by Digital Foundry
TL;DR:
Runs at Native 4K on PS4 Pro/PS5, using FSR2 only as Antialiasing (no upscale), also has an FXAA option.
Higher shadow detail that looks somewhat worse because it looks too sharp, but this is a personal preference.
UI elements are still 720p.
Flawless 30FPS cap, no 60FPS performance option
I won't be playing it myself until it's 60FPS on PS5.
So basically they just did an "upscale" remaster of the original, rather than using the assets and engine from RDR2? (Which is annoying because pretty much all of New Austin was built out)
The development cost for building it out in the new engine would probably be an order of magnitude higher than the simple upscale.
If they thought they'd get an order of magnitude more sales from doing things that way, they'd have done it that way.
I'm with you, though. I'd love a proper remaster that also came as a native PC edition.
Also: https://versus.com/en/sony-playstation-4-vs-valve-steam-deck-512gb (assuming you've got regular PS4, not Pro)
Definitely Switch is the worst option.
Thanks for this detailed description! I might take advantage of the PS4's slightly better graphics for now...if I can find the PKG.