this post was submitted on 16 Aug 2023
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[–] [email protected] 18 points 1 year ago (3 children)

Seriously though, why there is no shape tool in Gimp?

[–] [email protected] 26 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago (2 children)

Because creative FOSS is usually terrible, their methods demolish the flow of an average creative worker with constant "No, it doesn't work like that "-type interruptions.

Intuitive functionality is never a priority and never done right. If anything it seems to be viewed as sacriliege to sacrifice clean and simple code for the base instincts of an ignorant user.

[–] [email protected] 10 points 1 year ago (1 children)

I remember finding some comments from people being pissed that Blender got an Undo function. Felt like I was living in a bizarro world.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

Eh? More of a GIMP-specific issue. Krita, Kdenlive, and Inkscape for example are all fantastic, not to mention Blender

[–] [email protected] -1 points 1 year ago* (last edited 1 year ago) (1 children)

Krita, fantastic? That comment might've convinced someone who hasn't tried it. It does not convince me.

The fact that you mention "Kdenlive" and Inkscape along with Krita makes me expect the two others to be absolute dogshit.

[–] [email protected] 3 points 1 year ago

I find Krita to be amazing... Did we even use the same app?

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

Gimp logic is a bit different from whatever logic a regular user is used to. It's easy to work with once you familiarize yourself with it, but if your intuition is trained on Windows products, you will need to readjust.

[–] [email protected] -1 points 1 year ago (1 children)

It's like a traditional martial art, you must first master arbitrarily complicated forms before, maybe, being able to make something useful of it it in ten years.

[–] darcy 8 points 1 year ago

makes sense. same people who made emacs.