this post was submitted on 15 Aug 2023
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Expected to arrive at the end of the year, Cities Skylines 2 increasingly shows what is his goal: after some promotional trailers, the game seems to aim for

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[–] [email protected] 3 points 1 year ago (2 children)

That's a big reason a could never get into City Skylines, I have 0 interest in managing roadways, and I feel like that's 90% of what that game is. Now they're going to throw even more micromanaging on top of that, I don't think I'll be looking to get this one.

[–] [email protected] 1 points 1 year ago (1 children)

And many people feel the precise opposite, the whole point of the game is to micromanage

To me this new game makes the first one feel like a prototype, i'm so much more interested now that there's actual sensible simulation of things and people don't pull a car out of their ass or merrily walk 30km to work

[–] [email protected] 2 points 1 year ago

Oh for sure, a lot of people love the game obviously, it's a great game. Just not for me unfortunately.

[–] [email protected] 1 points 1 year ago

For me, CS1 shows how difficult it is to build effective roads. I solved traffic on my map with an extensive, fast and direct public transit network, and well-connected bike paths along the same alignment for those who don't want to pay. For roads specifically, timed&sensor traffic lights (TMPE mod) and one way systems in built up areas work well too from what I've seen.

I am a little scared of the extra management they've popped in to CS2 but I'm hopeful they'll get the balance right