this post was submitted on 16 Jun 2023
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retrocomputing

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I grew up in the 70's & 80's. My first computer experience was the Atari Pong console, but my first real love was the Commodore 64. I would buy up all of the C64 magazines I could, especially if they had the game code article where you could type in the machine code to make a game. Machine code. I don't think I ever saw a BASIC game article; it was always machine code. I would spend days trying to get that code typed in correctly to play the game, and I'd usually be disappointed in it.

The first real game I became obsessed with was Telengard, a BASIC game I bought on C64 cassette that was a basic dungeon crawler kind of like the old mini computer game DND. I spent months figuring out how the game worked .. and then I spent months figuring out how the BASIC code worked and how to tweak it to give me a ton more treasure. I had tapes and tapes of modifications for that game, no DRM back then, and ended up with a modified game that I could waltz into and blast any bad guy away without even trying, then loot it for the most powerful items in the game.

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[–] [email protected] 3 points 1 year ago (1 children)

Watching Nybbles and Bytes on YouTube makes me wonder what life would have been like if I had a 128 growing up. That ROM monitor is fantastic.

[–] [email protected] 2 points 1 year ago

undefined> up in the 70’s & 80’s. My first computer experience was the Atari Pong console, but my first real love was the Commodore 64. I would buy up all of the C64 magazines I could, especially if they had the game code article where you could type in the machine code to make a game. Machine code. I don’t think I ever saw a BASIC game article; it was always machine code. I would spend days trying to get that code typed in correctly to play the game, and I’d usually be disappointed in it.

The first real game I became obsessed with was Telengard, a BASIC game I bought on C64 cassette that was a basic dungeon crawler kind of like the old mini computer game DND. I spent months figuring out how the game worked … and then I spent months figuring out how the BASIC code worked and how to tweak it to give me a ton more treasure. I had tapes and tapes of

I got to meet Nybbles and Bytes at a VCF Mid-West conference! She was super nice. She suggested that I get a Commodore 128 DCR, which has proved to be really hard to find. Still looking though. I recommend her videos to anyone looking to learn more about Commodore programming.