this post was submitted on 10 Aug 2023
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[–] [email protected] 8 points 1 year ago (2 children)

Almost all of them! Face buttons, dpad, and triggers all put out an analogue value on ps2 controllers.

It was a bad feature that almost nobody used, which is why it was abandoned. But nonetheless, it’s mandatory in a few games from that era.

[–] [email protected] 2 points 1 year ago (1 children)

It might not have been perfect, but I think MGS3 made fairly good use of them. They basically turned one button into two that perform similar actions for different results.

[–] [email protected] 3 points 1 year ago (1 children)

I never played it, but I was reading about it while looking up info on this topic.

Wasn’t it the case that a light press would hold a guard hostage non-lethally, but a heavy press would kill them? Sounds dangerous haha

[–] [email protected] 2 points 1 year ago

Yep. If I remember correctly it actually worked pretty well. I think a light press would also grab someone and a hard press yould toss them to the ground too. My memories of this are very old, but I don't remember having issues with it.

[–] [email protected] 1 points 1 year ago

That’s awesome! I’ll have to give this a shot with what few games took advantage of it. Been meaning to try MGS anyway