this post was submitted on 05 Aug 2023
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Yeah, I dont remember it happening in 0.17 but that was back when we had websockets! So everything was inherently more synchronous.
0.18.3 has "database optimisations" which apparently also results in 80% space savings . (Like wtf, how could we save 80%!!!!).
Anyway I'll be testing that on the dev server tonight and then I'll plan a maintenance window.
Wait they removed websocket support?!?! Why?
How were things more synchronous with websockets?
I think the websocket support was "clunky", and it resulted in weird things happening.
Because all the clients were on a websocket everything was sent immediately to the clients from the server, and you didn't need to "wait" for the long running queries.
But that only really affects admin/mods. The current system is a lot better! And since 0.18.3 the db optimisation has helped! Removing a user and all their content didn't take as long now and the changes I made for extra horizontal scaling really helped.