this post was submitted on 29 Jul 2023
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GameDev
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Hey no worries, we all need a good rant on occasion. Welcome to the community and also to Lemmy! Lurking is totally acceptable btw, albeit kind of a foreign concept to me 😄
We were just talking about scoping in another thread recently and I'm gonna straight-up quote @[email protected] because honestly their advice in that thread was great. Basically it was to break down your scope into bronze/silver/gold like so:
That's in the context of a game jam and the time constraints that come with it, but I think it's great advice in general. Whatever your personal limitation might be, whether it is in fact time or maybe it's budget or even your own skill level, there will be a "bronze" level game you can make without too much trouble. Focus on that first, and have your silver and gold stretch goals waiting in the wings for if you complete your original plan. Maybe add a diamond tier for the real pipedream stuff, or whatever works for you!
A lot of solo projects I follow tend to sort of splutter out and die after a few months and it's almost always because the dev finally stepped back, took a lot at how long their ideal scope would take, and understandably noped out. A bit of planning ahead and being realistic with yourself works wonders.