this post was submitted on 07 Mar 2025
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Mac Gaming

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[โ€“] mindbleach 1 points 2 days ago (1 children)

... for example, supporting a graphics API used by literally anyone else.

Metal is yet another example of them having the right idea a bit early, but making zero effort to involve others, so now there's the open multi-party standard and also their weird proprietary bullshit.

Mac gaming will never fucking happen. Windows gaming is a going concern, thanks to Valve and Wine. The closest the Mac came to relevance as a games platform was twenty fucking years ago, when they supported OpenGL at the height of generic RenderWare titles.

[โ€“] weker01 2 points 2 days ago

Iirc apple actually contributed a lot to the initial Vulkan Standard. It makes it even more baffling that they decided to remain with metal.