this post was submitted on 19 Feb 2025
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https://steamdb.info/app/2457220/charts/
17,000 peak concurrent players is a great success for a Indy release
For a 200 person studio, that might not be enough.
Success generally means the investment paid itself back and beat a stock market investment over the same time period. I'm not sure Avowed has demonstrated that yet.
Launched day one on Xbox Game pass for PC so that's where I'm playing it.
This, if they don't post stats anywhere, they really should consider it.