So I recently started playing role queue ranked, and I have no idea how I can get better, or whats the difference between lower and upper MMR players.
I used to play Starcraft, and I always knew in each league what was my problems, what went wrong in the game, and what I could do better in the next one.
In guardian level games I can see players stopping spirit breaker using charge of darkness with rod of atos in the blink of an eye, using tinker perfectly, starting and finishing every teamfight perfectly, and other plays that I don't know how can get better. And still its only guardian, and can't imagine what they do better in immortal.
But dota has so much more factors, like games can get decided during picking heroes, there are 4 other players in the team that I don't always watch / know what they are doing. Is it even possible to judge a players skill correctly in dota?
In my current league (around guardian 2) 90% of the games are about one team absolutely destroying the other. I feel like whatever I do is pointless, because either the team is doing fine without me, or can't do anything that will turn the game around, because of bad picks or that 1 or 2 players with 0-9-1 at 8 minutes.
I prefer to play soft / hard support. Not sure how much this sound like "everybody is bad except me", but I'm totally open to the idea, that I'm just bad. But as I said, I have no idea what I'm doing wrong.
So I was wondering what could I do to get involved in better games. I don't even dream of getting a high MMR (though it would be pleasing), I only want to play fun and close games where the team works as a team. My only guess / hope is that at higher levels games will get better.
One thing I can tell you with 100% certainty is that, while it may feel like you have no impact on the game, you definitely have. In fact, at your level, if you were playing at pro level, you would literally win 99% of your current games.
The only reason why it feels like you have no impact is because you're used to 1v1 games, where you're 100% responsible for the outcome of the game. Of course, in a 5v5 game, you're only, in a completely even game, 20% responsible for the outcome of the game. So your feeling is absolutely correct, you are essentially only 1/5th as responsible as you're used to, which is a very large drop and may feel like "nothing" comparatively, but it's not nothing. That also means that it's effectively impossible to win every game, and that some games can be won with you under-performing.
But of course, if you'd be playing 4v5, i.e. you would do absolutely nothing in the game, "having no impact", so your team was missing 20% of its power, the win chance wouldn't be 50%*0.8=40%, it'd actually be pretty close to 0%. Also, just "playing better than your opponent" is enough in a 1v1 game, but not in a 5v5 game. You also need to balance out your teammates' average or bad performances. So instead of you "winning a game yourself", what you're doing is basically raising and lowering your chance of a win with your gameplay.