this post was submitted on 16 Jan 2025
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[–] [email protected] 6 points 2 days ago (6 children)
[–] deranger 3 points 2 days ago* (last edited 2 days ago) (4 children)

I put in about 6-8 hours and never came back. Not that it was bad or anything, but I just don’t have that kind of time and it wasn’t particularly compelling. I might try it again some day, but I didn’t really understand the hype. You deliver boxes for likes and try to not fall over while walking forever in a kinda scary sci-fi post apocalypse world. What am I missing? I heard great things about it making the journey less of a slog, but if anything, it made traveling feel like more of a slog. I just had to not fall over. It’s not like I was finding that much cool stuff along the way, just occasionally a slightly useful bridge made by some other player.

[–] [email protected] 2 points 2 days ago (1 children)

I had the exact same experience and don't know what I'm missing that everyone else loved so much. It was all just so tedious.

[–] deranger 4 points 2 days ago* (last edited 2 days ago)

I really wanted to like it, but nothing about the game hooked me. The world was cool and graphics were good but the core gameplay loop was tedious. I was hoping for a more interesting or threatening world to explore. The random objects placed by “xXXgamer420xXx” didn’t help my immersion. I wonder if the game would have been as successful if Kojima’s name wasn’t attached to it.

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