this post was submitted on 28 Jul 2023
77 points (100.0% liked)

Patient Gamers

11457 readers
13 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS
 

This is such a great all-around Zelda game and isn't a huge time commitment either. It's very linear but there's plenty of random mini games and shops to explore. It also is a very special and unique Nintendo game and incorporates an early looking version of Kirby and has chain chomps from Mario. The art direction is "toy style" and it's incredibly polished. It's really one of those remakes where they didn't cut any corners.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago (1 children)

I'm still not 100% sure if I like the art style. I do think it looks cute and it is very polished (in more ways than one). I would've liked to see something perhaps a little bit closer to the photographs taken throughout the game. Other than the visuals, there was just a lot of expression in Link's face in those photographs, and the style we got makes the characters feel a little bit rigid.

That said, the game will always be quite special to me, so no matter what the graphics, just visiting Koholint island is such a good vibe. A fun and concise game, no more and no less than is necessary to make for a memorable adventure and a perfect setting.

I hope we get new 2D adventures that share this kind of spirit of Zelda that the 3D games are just too big to capture.

[–] [email protected] 3 points 1 year ago (1 children)

How did you feel about Links Awakening HD's art compared to Pokémon Brilliant Diamond and Shining Pearl's seeing as they're both remakes of games from a (somewhat) similar art style.

[–] [email protected] 3 points 1 year ago

I honestly did not like BDSP's art style. It somewhat had that same "toyish" vibe, but I feel like it didn't suit that game anywhere near as much as it did Link's Awakening, nevermind that it lacked a lot of the visual polish LA HD had. I get that it was meant to be the proportions of the original sprites but in 3D, but if they wanted to remain faithful to the original pixel art, I think an octopath-like visual style could have been an interesting route to take.