I have installed simplewall on Windows, which is a application level firewall which is supposed to block all requests from unwanted apps and only allow requests on apps that I specifically allow.
There is a game I am playing (Inside, pirated, not purchased), which is blocked in simplewall (Not user defined rule, should be blocked by default)
When using mitmproxy, I however found these HTTPS requests. Reading the request body, it seems like these are my progresses in the game being sent to https://api.uca.cloud.unity3d.com/v1/events
.
Wasn't simplelogin supposed to block all HTTP+HTTPS requests? Also isn't it creepy how even video game progress is being collected by Unity?
I'm not authenticated on Steam or GOG or some other place for it to remember my progress for future. Yet it's all "200" in the response codes. It's not even trying to do some kind of verification prior to collection. It's just collecting data.
And also the request and response of the first GET request