this post was submitted on 03 Dec 2024
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Despite Microsoft's push to get customers onto Windows 11, growth in the market share of the software giant's latest operating system has stalled, while Windows 10 has made modest gains, according to fresh figures from Statcounter.

This is not the news Microsoft wanted to hear. After half a year of growth, the line for Windows 11 global desktop market share has taken a slight downturn, according to the website usage monitor, going from 35.6 percent in October to 34.9 percent in November. Windows 10, on the other hand, managed to grow its share of that market by just under a percentage point to 61.8 percent.

The dip in usage comes just as Microsoft has been forcing full-screen ads onto the machines of customers running Windows 10 to encourage them to upgrade. The stats also revealed a small drop in the market share of its Edge browser, despite relentlessly plugging the application in the operating system.

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[–] [email protected] 5 points 10 hours ago (2 children)

Have you tried something like Wine or even Proton for it? I know that Proton is thought as more for games, but it runs Windows apps in general. Just add the app as a "game" in Steam and tell it to run with a version of Proton.

[–] [email protected] 5 points 9 hours ago

This, video gaming has blazed a path forward for music production workflows to fully embrace linux.

[–] [email protected] 3 points 9 hours ago (1 children)

It isn't just a single application is the problem, it's the VST plugins and their respective management softwares, drivers for audio interfaces, and some other such things. I use FL studio and I have seen people get it mostly working in wine, but its all the other stuff that creates an issue.

[–] [email protected] 2 points 5 hours ago (1 children)

You could probably use a Windows VM

[–] [email protected] 2 points 4 hours ago

Yes I had this thought, however if possible I would like to be fully Linux. The other issue I would expect while this solves the VST problems would be latency with the audio interface.