this post was submitted on 22 Nov 2024
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[–] [email protected] 7 points 1 month ago* (last edited 1 month ago)

The Elder Scrolls III: Morrowind. It happened when important NPCs died, rendering unfinished or future quests associated with that character impossible to complete or start; iirc essential NPCs didn't have immunity to damage and death in Morrowind like in later Bethesda titles, so these NPCs were protected only by the player reloading their save after getting this message upon the essential NPCs' death.