this post was submitted on 18 Nov 2024
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[–] [email protected] 2 points 4 weeks ago

I can only guess being dark and broody or "Bad Boys are cool heroes" was the trend at the time

A time where trying to be "edgy" was hitting a desired target market - a time Ubisoft put effort in their games trying to push boundaries.

Now that I think about it was also a time where games had to try new things because the target market hadn't exploded in volume yet as well