this post was submitted on 12 Nov 2024
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I brought space age and I havent even gone to space yet. I havent even played with that part enabled, I've just been making a vanilla megabase with the new quality items and rails. They're insane it reminds me of bobs mods.
I’m no factorio expert and I prolly took 20 hours before I managed to get to another planet. Blows my mind people can beat the whole game in that time.
20 hours was probably the time I was finished with the basic train network and set up my first "big" steel smeltery (just a small one that was capable of smelting one train at a time, didnt want to build to much of them without bots). I'm currently at 30h and I can now finish all of the nauvis sciences, getting bots and setting up nuclear. This is also my second run I ever did(didnt finish the last one due to space age) so I am much slower. I also fucked up my starter base so badly, that it wasn't anywhere near being capable of getting me through any research higher than green without turning into a gigantic spaghetti.
Absolutely valid move here, we started a mp server, three total players and while we didn't do any kind of rush, we all agreed most of us will need a lot more hours to actually get to play with everything properly.
Opposite of me! Have yet to touch quality...
How did you deal with research? Just mod it?
Pretty sure quality is it's own mod that you can run independently of space age, but I could totally be wrong there.
You're correct. I'm running base game, quality, elevated rails. No space age.
As [email protected] said, all parts of Factorio are mods, and can be enabled separately. The Base mod, which can't be disabled has the vanilla game; the Quality and Elevated Rail mods, which are from the Space Age DLC but can be activated whenever; and the Space Age mod.
I don't know which mod is responsible for changing science and recipes though. Coupd be either side.