this post was submitted on 11 Nov 2024
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Blender also has a huge benefit of a very active group of donors and a lot of support from the Netherlands government. Major industry organizations like Ubisoft and Epic Games have made significant monetary contributions in recent years to the Blender Foundation because they're more closely integrating Blender into their creative and technical pipelines
It's peobably cheaper to develop in-house plugins for than for Cinema4D and related tools.
Possibly, I know that in the current state kf the industry, Autodesk and Maxon in the last 5-10 years have gotten exceptionally stagnant in the development of truly new game changing stuff and are now looking at Blender and copying what is going on there. Blender really is leading the way with new tech and new tools that others are copying them instead of the other way around. And Blender has been doing a lot to make sure it can fit into basically any pipeline.
And it being OS makes it impossible to be stagnant. Just merge a new PR if someone was bored and chose to develop a new feature.
Win-Win for community and developers. thumbs-up