this post was submitted on 07 Nov 2024
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I thought this game was well known but I haven't seen almost any mentions of it recently. It's very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.

Disclaimer: this game may be addictive for some individuals. Player discretion is advised. If you notice any symptoms of addiction while and/or after playing the game, stop playing immediately and consult with your doctor. Untreated gaming addiction may result in severe consequences such as digestive disorders, social behavioral disorders, loss of job, and depression.

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[–] [email protected] 2 points 3 months ago* (last edited 3 months ago) (11 children)

It looks like the "good enough" placeholder art that devs put in before they get around to hiring an actual artist. It's serviceable to understand what things are and what's happening, but there's no style to it.

[–] [email protected] 30 points 3 months ago (7 children)

I personally disagree, I really love the dramatic sprite style they've gone with. Everything's so hyper industrial with lovely details when you zoom in.

[–] captain_aggravated 7 points 3 months ago (5 children)

It is my understanding that Factorio's art is 3D modeled and rigged, and then 2D animation frames are captured from that so the game doesn't have to actually render 10,000 inserters every tick.

[–] zqps 2 points 3 months ago

... Did anyone really think 2D pixel art is rendered in real-time from individually animated 3D 9bjects?

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