this post was submitted on 18 Oct 2024
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You didn't love the company. You loved the creative teams that poured their hearts and souls into every line of code and pixel drawn and story written.
Well, there was a time those were both the same.
All of those companies became loved when they had 1 to 10 people in there.
...man, that's a deeeeeep cut for a time when electronic arts developed good games...