this post was submitted on 17 Oct 2024
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Satisfactory

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My friend and I were playing for sort of our first time at 1.0. (We played a bit a few months ago, but stopped around computers when we heard 1.0 would be soon.)

We were having fun, but as we got later in the game, it felt like things got really overwhelming and slowed down a lot. Especially once we got to T7/8. We ended up spending like a week just to mostly get nuclear power running. (We still aren't handling the waste completely.) We tried using blueprints a bit, but they were kind of clunky and it felt like there was only so much we could do with them.

At this point we're on pause with the game. Does anyone have any suggestions for making things go smoother late game or is this just how the game is after a certain point? It feels bad stopping so close to the end, but the way things were going it felt like we might have ended up spending more time on the last few tiers than everything before that.

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[–] [email protected] 7 points 1 month ago

We tried using blueprints a bit, but they were kind of clunky and it felt like there was only so much we could do with them.

I felt this way, too, until I made myself some mini blueprints. I've only ever seen people post the wacky, crazy "I fit 12 generators in this!" but I never liked those. What I made instead is a 2 constructor bp, with all the belts and power setup. I only have to connect the ins/outs. If I need more, then I place the bp twice, now I have 4 constructors. Do the same with assemblers and refineries, etc. It simplifies the builds.

Also, I use signs to leave myself post it notes. How many iron do I need? 37 per minute. Write that on the sign.