this post was submitted on 23 Jul 2023
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RAW it’s supposed to be a single action with single trigger, and that’s how I enforce it. I do allow vague triggers (“If anyone does anything that looks threatening,”) but not if-then clauses.
One of my players is very risk averse and will often spend undue time agonizing over a simple combat decision. I fear that giving them the ability to set up if-then clauses for every contingency with a single Ready action would spell doom for our entire table.